Figures from iResearch indicate that the money made by mobile esports titles in China can reach $6.78 billion USD by the end of 2017, growing from $1.9 billion in 2016.
This figure is generated by the games themselves since money from other sources like merchandise and tournaments is relatively small in China compared to elsewhere.
The report also says that 118.5 million Chinese gamers played esports titles last year, with this expected to grow to 285.3 million this year. How big do you think esports can get on mobile?